Beholder vs beholder 29/4/2023 Then you'll also be needing plenty of money to achieve your aims, whether it's for bribing guards or paying the cost of someone's silence. It's vital that you learn to manage your time properly. Within each game day, you have nine hours to spend just as you see fit, and unlike in the first game, the clock doesn't keep running, so it's up to you to manage your actions to squeeze the most out of your time.įor example, working on the ground floor will take up two hours, rummaging through a trolley of papers will take 15 minutes, and reading a book to learn new skills will take a good hour. The plot is tight, the main storyline mysterious, and some story arcs are genuinely gripping and stressful. In terms of gameplay, it alternates between dialogue/choice/consequences, and management sequences. You'll sometimes need to sacrifice a friendly colleague (or even push them to commit suicide) if you're to progress. The game is based on a series of increasingly arduous quests. And that's what makes Beholder 2 such a powerful game.īut a game that might bring out the very worst in you! Whichever you choose, you'll be rooting out all of your colleague's little secrets.īecause here, what is at stake is your morality: can you survive as an honest man in Beholder's society? That is the question. and his strange project.Īnd you'll be free to use any means at your disposal: you can choose to play as a true believer serving the Regime, or as a resistance mole. But according to a letter left to him by his deceased father, he has a mission to accomplish: to bring the secret "Heimdall" project to an end.Īs a penpusher starting out your career in the halls of power on the very lowest rung, you'll soon be climbing through the ranks to discover the truth behind your father's death. You'll be playing as Evan, who has just started his new job at the Ministry (with a capital "M"). In this game, you won't be playing as the concierge of an apartment building spying on its residents. It's a world that draws heavily on 1984, in a game developed by Warm Lamp Games, an independent studio from Siberia, of all places (so some authentic experience when it comes to the Gulag!). For anyone who enjoyed the original game, this second twist on the formula is well worth experiencing.More than just a sequel, this is a whole new story set in the same totalitarian state as the first game. It's an addictive, well-paced game that feels exciting because of all the selfish acts everyone is committing, and the thought of "infiltrating" the government to get through to the truth. This is about as drab of an existence as there is, and Evan obviously hates what he's forced to do to make a living, and the game makes this extremely obvious.īeholder 2 is all about looking out for number one – Evan – all the while pretending to be interested or concerned with the despicable people around him who are part of the State. There are no bright lights to be found in a world as far gone as this, and the graphics make that very clear. The 3D models are a nice step up from the original game's 2D look as well, and the aesthetic is just as dreary as you'd expect. The monochromatic visuals communicate a dystopian, nightmarish world quite nicely. For those who love to scheme just as much as they do deciphering others' actions and conversations, it's a hefty dose of fun. But it's surprisingly enjoyable, especially because it requires a high amount of strategic planning and cunning to conquer. Get enough promotions, and well, Evan may very well find what killed his father.īeholder 2 may sound painfully un-fun, like some sort of daily life simulator for some individuals forced to join the corporate workforce. Eavesdropping is also a useful tool to expand the dialogue branches, which in turn will help Evan make powerful alliances and friends (or enemies to backstab.) Earn enough reputation points, and Evan will be promoted. He can find items that will eventually assist in opening up new conversation paths with other characters. It's up to players to decide how they want to go about making enough cash each check to get by, but none of it is particularly savory – that's just kind of how it goes in the Beholder universe, after all.īetween collecting reputation and cash, Evan can also snoop around in coworkers' desks, file cabinets, and even bushes in the workplace. It may not be the most glamorous way to make a living, but that it does – and Evan has plenty of bills he has to pay to make sure his family stays afloat. Doing others' jobs will make Evan's easier, as he can earn plenty of reputation points and money to help work his way up to the top.
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